Setup:
1. Place the player token on 'S'
2. Place one monster token on 'G' -- the other monster will remain out of play until later.
3. Cover each square of the board with a black square, except for the 'G' tile and all squares adjacent to the 'S' tile.
Goal:
- To win, the player must reach the Goal (G) and then return to the Start (S)
- If the monsters enter the player's tile the game ends in a loss.
- When the player reaches 'G' place a second monster at 'S'
Rules:
- To win, the player must reach the Goal (G) and then return to the Start (S)
- The player may move one square per turn, but not diagonally.
- The player may not move through solid (bold) walls, but may pass through light grey grid lines.
- When the player enters a new square, uncover any adjacent tiles and re-cover any that are no longer adjacent.
- Enter a Torch tile (flame) activates the torch. This tile and the 8 adjacent tiles will remain uncovered for the rest of the game. Monsters may not enter these tiles.
- After the player moves, the monster(s) will move one tile, horizontally or vertically, always along the shortest path to the player.
- Monsters may move in and out of black tiles regardless of any walls between them.
- However, monsters cannot pass through walls when they are visible.
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