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Game 1:  Romb Raider

This version was saved 13 years, 3 months ago View current version     Page history
Saved by nomad
on January 10, 2011 at 11:17:51 pm
 

 

Setup:

1. Place the player token on 'S'

2. Place one monster token on 'G' -- the other monster will remain out of play until later.

3. Cover each square of the board with a black square, except for the 'G' tile and all squares adjacent to the 'S' tile.

 

 

Goal:

-     To win, the player must reach the Goal (G) and then return to the Start (S)

-     If the monsters enter the player's tile the game ends in a loss.

-     When the player reaches 'G' place a second monster at 'S'

 

 

Rules:

-     To win, the player must reach the Goal (G) and then return to the Start (S)

-     The player may move one square per turn, but not diagonally.

-     The player may not move through solid (bold) walls, but may pass through light grey grid lines.

-     When the player enters a new square, uncover any adjacent tiles and re-cover any that are no longer adjacent.

 

-     Enter a Torch tile (flame) activates the torch.  This tile and the 8 adjacent tiles will remain uncovered for the rest of the game.  Monsters may not enter these tiles.

 

-     After the player moves, the monster(s) will move one tile, horizontally or vertically, always along the shortest path to the player.

-     Monsters may move in and out of black tiles regardless of any walls between them.

-     However, monsters cannot pass through walls when they are visible.

 

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