The Needs of Chartreuse
Setup:
To begin the game obtain 2 boards
one will be 10 x 10 grids Board 1
place 10 green meepole anywhere on Board 2.
place 2 blue meepole anywhere on Board 1.
next place 5 red meepole anywhere on Board 2
the other will be 30 x 30 grid Board 2
also get one ten-sided die.
The player starts the game and the AI is next then the Environment goes
Objective:
To Win the player tries to last as 25 rounds.
If the player runs out of meepole then the player loses.
Player Turn:
Every turn the player can move his all of his meepole 3 spaces
all meepole start with a chartreuse, represented by a green token
if they are not holding chartreuse the player can give it to them if they have the necessary ingredients to make chartreuse.
AI Turn:
Every Turn the AI moves all 5 of their red meepole 5 spaces in an orthogonal direction towards the closest players meepole
if the player is in the range of the meepole of the AI then the AI takes their Chartreuse.
if they do not have their Chartreuse then the players meepole is taken away.
The AI is stunned the next turn after either taking the meepole or the chartreuse.
Environment Turn:
Every Turn the environment spawns new ingredients for the making of Chartreuse
roll the 10 sided die twice, one for the horizontal grid square corresponding to the number, and two for the vertical grid square corresponding to the number.
place a red token there on board 1.
roll the 10 sided die twice, one for the horizontal grid square corresponding to the number, and two for the vertical grid square corresponding to the number.
place a blue token there on board
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