Round 6
Apinya Pantages - B.A. Animation & Game Design. B.A. Studio Art
Physical Games
Challenge #1
Players:
Objective:
Create a game that makes use of two bodies, a single mechanic, and a spatial envelope of 8 x 8 x 8 feet. The mechanic and dynamic must be non-aggressive. Collaborate with two others to create this game, to form a group of three people.
Players:
Objective:
Form a six (6) person collaborative group. Create a game that involves four (4) humans interacting and playing within an 8 x 8 x 8 foot bounding cube. Gameplay may involve two (2) props of the same kind, but which cannot be the object or goal of the game. The game should be self-evaluating, that is to say it should require no referee to judge end states. The temporal envelope should be carved into 30-second increments/events.
Players:
Objective:
Form a three (3) person collaborative group. Create a game that involves five (5) bodies/players, all with equivalent roles, all interacting within a 16 x 16 x 8 foot maximum spatial envelope. Gameplay may involve a number of props -- limited only by practicality -- of no more than two (2) kinds. The maximum temporal envelope will be 15 minutes for a game to play to completion. The game should be easy to learn but difficult to master.
Challenge #4: Improv
Players:
- Daniel Hanna
- Thomas Divelbiss
- William Guy
- Michael Hovell
- Scott Davis
Programming for Play
Challenge #1 -
Challenge #2 -
Final Project: Nostalgia and Wistfulness
Players:
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