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Capture the Time Lag Reprise

Page history last edited by Samuel Granados 11 years, 7 months ago

Capture the Time Lag Reprise

Main:

You are a super soldier on a race to capture the Time Lag [Yellow], a powerful time stopping weapon, which gives you the ability to jump through time portals. The mission will not be easy; two other thieves are on your trail to steal the Time Lag.

 

Legend:

Black Squares=Buildings

Netted Squares=Time Portals

 

Rules For Thieves:

Thieves move twice per turn and can move on buildings, but cannot move on time portals. 

Time Lag Effects:

Thieves can roll dice and transport to the nearest Time Portal and slide down adjacent time portals if he rolls an even number.

 

Rules for Super Soldier:

Super Soldier moves two times per turn but cannot go through buildings. He can call one re-roll on the dice when in battle. 

Time Lag Powers:

Super Soldier can roll dice and transport to the nearest Time Portal and slide down adjacent time portals if he rolls an even number.

 

Standard Capture the Flag rules apply. If players are next to each other they can battle to send loser to the start, higher roll on dice wins.

 

Time Stop

Both Thieves and Super Soldier have one chance to reset the Time Lag. To do this players must call a Time Stop and follow these instructions:

     1) Players must win best two out of three

     2) First game: Card Draw, highest poker hand wins

     3) Second game: Dice Roll, highest roll win

     4) Third game: Rock, Paper, Scissors 

 

To Start:

Higher roller moves first and so on. Starting points are marked. 

 

 

 

 

 

 

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