In this game all players start as slaves. The goal is to win your freedom.
To Win Freedom:
1) Slave must challenge other slave to a game and win.
2) Slave must then play other slave's game and win.
To Own a Slave:
1) Free persons must challenge slave to a game and win.
To Trade a Slave:
1) One must challenge other slave owner to rock paper scissors [best of two wins all slaves]
2) Once slave is owned he/she cannot escape unless slave trade goes wrong, i.e. slave traders have a draw in which case
all slaves can choose to escape from both owners.
Games Allowed:
1) Chance Games, Strategy Games (Rock, Paper, Scissors, Tick Tack Toe, Coin Flip, and Quick Card Games are some examples)
Scoring:
-If everyone is free, everyone wins
-If half of slaves are owned, player earns the title of Plantation Owner
-Owner of all slaves wins and is deemed Tyrant
EDITS:
* Slave has only one chance to be free if owned (by challenging owner)
** Two Free Persons have one chance to free a slave
*** If slave owner loses to a slave then both players become free and owner loses all slaves (they remain slaves)
**** If slave owner has 2 or more slaves and loses then he loses all but one slave of his choice
***** Slave owners have ability of challenging one free person per three slaves owned
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