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Page history last edited by PBworks 13 years, 8 months ago

Game #01: Rock, Paper, Scissors


The childhood game of Rock, Paper, Scissors is made into a pseudo-boardgame.


What You Need:
  • A coin
  • Two tokens
  • A hand
  • A friend


Before You Begin
  • Flip a coin three times (once for rock, once for scissors, and once for paper). If the coin is heads, then the corresponding outcome has a bonus. If the coin is tails, then the corresponding outcome has no bonus. If a player wins with a bonus-included outcome, then he or she moves foward twice; if a player wins with a no-bonus outcome, then he or she only moves foward once.


How to Play:
  • Have a rock-paper-scissors battle (remember, rock beats scissors, scissors beats paper, and paper beats rock).
  • Whoever wins the battle, moves his or her token foward.
  • If a player lands on a "Reverse" square, then the winning outcomes are switched
  • If a player lands on a tile with a ladder, then the player goes to the connecting tile.
  • The first player who reaches the "Finish" space wins the game.

Comments (1)

Anonymous said

at 7:13 pm on Jan 10, 2007

The coin flip before we began made my brain hurt. I think that I didn't have the attention span necessary to understand. Later, it became clearer. This is a (re)mix of existing gameplay mechanics. The mix is fun.

We reccommended looking at lengthening the game path, and that Misun play Chutes and Ladders to experience the similarities.

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