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BakersDozen

Page history last edited by PBworks 17 years, 1 month ago

Bakers Dozen Example Pictures

 


 

Some Background:

 

A baker's dozen is 13 items, and while the phrase didn't originate because of this, it turns out that 13 circular pastries fit efficiently in the boxes used for baked goods. This game is really more of a set of constraints with wild variations possible in the final product. What will be in common in the final product is that the 13 items will be packed together in some way that they will be portable as one (as in one box, one chain, one blob, etc.)


 

Rules:

 

  1. Choose 13 objects (call them tokens)
  2. Use some or all of these thirteen objects to construct a container or otherwise chain them together.
  3. Place the rest of the tokens in, on, or around the container you created in step 2 in a way that makes all thirteen tokens "portable as one."
  4. Any objects that can eventually be separated into multiple objects may be used as one, provided that they begin as one (A tape dispenser is one example)
  5. Any object used in the construction of the final thing must be included in the 13 tokens (i.e. you may not use scissors unless they are included in the initial 13 tokens).


 

Potential Future Modifications

 

  • Coming Soon...

Comments (2)

Anonymous said

at 2:15 pm on Jan 24, 2007

This reminds me of the times when I was a kid, and I had a bunch of random stuff and put them together.

Very nostalgic ;)

Overall, it's a pretty strong concept & execution. If you had more things/tokens, I think it would've been more quirky.

Although it's considered a "one-player" game, I think this could be a great boredom/party game (also a neat idea to distract little kids with!)

Anonymous said

at 7:57 am on Jan 26, 2007

We all like to make stuff, and this game allows that to happen. What is more, we get feedback about the "success" of our creation based on whether it holds up the 13 tokens. One derives a sense of accomplishment and at the same time creativty. Strong game.

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